|Number of Game Players||4|
|Release date||13 November 2017|
|Mfg Recommended age||10 - 99 years|
|Item Model Number||ZM007|
|Product Dimensions||16.2 x 3.2 x 11.6 cm; 249.48 Grams|
Spynet Card Game
Recommended Retail Price (RRP)The RRP displayed is the most recent manufacturer’s recommended retail price made available to Amazon AU.
|You Save:||$19.30 (57%)|
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- A game of espionage and covert operations from legendary designer Richard Garfield
- Play individually or with a partner to build your own spy agency
- Add situation card to modify how the game is played and add more variety
- Suitable for 2 to 4 players
- 30 to 45 Miniature play time
Frequently bought together
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Z-Man Games Spynet Card Game is entering a world of shadowy spies and covert operations as you compete to build the best spy agency. To build the best spy agency, you must act stealthily, hiding your true motivations while doing whatever it takes to get a leg up on your competition. Everyone builds their spy agency from a shared deck of cards and often what you know about your opponent's hands is just as valuable as what's in your own. Gather as much intelligence as you can while recruiting new cards before making your move. Once you're ready, deploy your agents to grow your power in the four branches of espionage or send your special agents to disrupt your opponents' plans with their unique abilities. Only a true spymaster will adapt to each situation and display the resolve to complete their mission.
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Top reviews from other countries
It's a simple to learn and teach game. It's a lot of fun to play and isn't too deep. I would classify it on the level of Skip-Bo when it comes to strategy and gameplay. It's a lot of fun at any player count (2-4). It also makes a great gift for gaming friends. I highly recommend it!
Paid under five dollars. I would buy it again but no more than twelve dollars.
We homeschool and play a ton of board and card games so my boys had no problem at all understanding the mechanics and strategy of the game.
The sgents and missions are categorized into Enforcement (Red, wrapons, some "elimination" of other agents), Tech (Blue), Counter Espionage/Infiltration (Green), and Disguises (Yellow). There are missions that are sort of Wild as they can be accomplished by any type of agent (Purple), and a some missions that could be accomplished by 1 of 2 types of agents depending on the player's choice.
Players build up their espionage teams to complete missions. Occasionally, there are oppression to damage the other player's agents.
Overall a solid little game that will likely stay in our game cabinet forever with occasional play.