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$92.00
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Fantasy Flight Games EH01 Eldritch Horror Core Game Strategy Game

4.8 out of 5 stars 1,682 ratings
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Brand Fantasy Flight Games
Genre Strategy
Product Dimensions 29.85 x 29.85 x 7.62 cm; 2.18 Kilograms
CPSIA cautionary statement Choking Hazard - Small Parts
Number of players 1-8

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Style Name:Board Game

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Buy it with

  • Fantasy Flight Games EH01 Eldritch Horror Core Game Strategy Game
  • +
  • Fantasy Flight Games FFGAHC28 Arkham Horror LCG - Return to The Dunwich Legacy Card Game
  • +
  • Eldritch Horror Signs of Carcosa Strategy Game
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  • Fantasy Flight Games EH01 Eldritch Horror Core Game Strategy Game
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  • Fantasy Flight Games EH08 Eldritch Horror - Cities in Ruin Expansion Board Game
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Product Description

Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldly mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near do you have the courage to prevent global destruction? Eldritch horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an ancient one – that is, an elder being intent on destroying our world. Each ancient one comes with its own unique decks of mystery and research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of azathoth or battle Cthulhu on the high seas. While the tasks on these mystery cards (along with the locations of otherworldly gates, menacing monsters, and helpful clues) will often inform both your travel plans and the dangers you confront, you can find adventure anywhere in the world...Even where you least expect it. It is during the encounter phase of each turn that players resolve combat or, alternatively, build their investigators' personal stories by reading an encounter narrative from one of several types of encounter cards. You might go head to head with a monster in Istanbul or find yourself in a tough spot with the crime syndicate in a major city. Maybe you will embark on an expedition to the pyramids or research a clue you uncover in the unnamed wilderness. You may even find your way through a gate and explore a dimension beyond time and space. Should you fail an encounter, the cost is steep. If you are fortunate, you will merely incur physical or mental trauma. However, you might also be compelled to take a condition card, which represents a specific injury or restriction gained throughout your journey, such as a leg injury or amnesia. You could find yourself getting in over your head to acquire assets and receive a debt condition – or maybe you'll owe a favor to something far more insidious than a debt collector, and enter into a dark pact whatever your condition, you would be wise to find a resolution with haste, many conditions have a "reckoning effect" which, if triggered, ensure a much more sinister fate. All the while, the arrival of the ancient one approaches. Its malign influence is manifested in eldritch horror as you draw mythos cards, which govern the appearance of otherworldly gates, fearsome monsters, and other ominous elements. Mythos cards keep your investigators under pressure, introducing new threats, even as the arrival of the great old one draws nearer since the investigators draw a new mythos card each round, they're certain to have their hands full battling foul creatures and following up on strange rumors, even as they work to solve their three all-important mysteries. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, eldritch horror presents an epic, world-spanning adventure with each and every game. High quality hobby games and accessories. Fun and strategy all in one box. Perfect for families and strategy gamers alike.

Set Contains:

2 rulebooks
12 plastic stands
4 dice
1 game board
16 sheets
12 investigator sheets
4 Ancient One sheets (Azathoth, Cthulhu, Shub-Niggurath, Yog-Sothoth)
114 mini-cards
40 asset cards
36 condition cards
20 spell cards
14 artifact cards
4 reference cards
189 bridge-sized cards
51 mythos cards
32 research encounter cards
24 other world encounter cards
18 expedition encounter cards
16 mystery cards
12 general encounter cards
12 special encounter cards
8 America encounter cards
8 Asia/Australia encounter cards
8 Europe encounter cards
257 tokens
43 monster tokens
42 health tokens
36 clue tokens
36 sanity tokens
30 improvement tokens
20 eldritch tokens
12 investigator tokens
12 ship tokens
9 gate tokens
8 train tokens
4 rumor tokens
1 active expedition token
1 doom token
1 lead investigator token
1 mystery token
1 omen token


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4.8 out of 5 stars
4.8 out of 5
1,682 global ratings
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Top reviews from Australia

Reviewed in Australia on 24 November 2018
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Reviewed in Australia on 1 January 2020
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One person found this helpful
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Reviewed in Australia on 19 June 2021
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Reviewed in Australia on 8 November 2020
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Top reviews from other countries

Ivaylo Boicov Ivanchev
5.0 out of 5 stars Amazing value !
Reviewed in the United Kingdom on 16 January 2017
Style Name: Forsaken LoreVerified Purchase
26 people found this helpful
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Joey
5.0 out of 5 stars Long and difficult, but by far my most played and favorite game ive bought
Reviewed in the United Kingdom on 13 September 2019
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6 people found this helpful
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Miss Shah
5.0 out of 5 stars Brilliant game full of fun but can be long
Reviewed in the United Kingdom on 29 November 2019
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5.0 out of 5 stars Brilliant game full of fun but can be long
Reviewed in the United Kingdom on 29 November 2019
Great game but set up takes a little while. The game can last quite a long time and is easier with more people playing.

This is really fun and contains different scenarios. It has items, characters, dice, the board, sanity tokens, health tokens, tokens to increase lore/observation/influence/strength/Sanity, clues to gain, rumours, scenario cards, shipping ticket and rail tickets included just to mention a few things!

Once you start playing, the game is easier to get the hang of. Three phases: action (each player performs 2 actions or if the following: travel, buy a ticket, rest, test influence to gain items), encounter (draw a card based on where you are i.e. city, sea or wilderness space and whether you are trying to gain a clue or close a gate) and the final phase is the doom phase which usually involves everyone playing.

It's a really fun game and although it can take a couple of hours with a few people, we really enjoy it.

The box is sturdy and the board folda up well. There is actually enough space for extra cars and tokens if you buy an expansion set which we did. We also bought a little holder that comes in flat pack wood that you construct, to make storing everything easier as it can be fiddly to get it in the box space properly otherwise.
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4 people found this helpful
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arty
3.0 out of 5 stars Fun but not easy to pick up
Reviewed in the United Kingdom on 15 May 2019
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5 people found this helpful
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Richard
5.0 out of 5 stars great fun even when you lose
Reviewed in the United Kingdom on 16 May 2020
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One person found this helpful
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