Oculus Quest All-in-one VR Gaming Headset – 128GB
- All-in-one VR: No PC. No wires. No limits. Oculus Quest is an all-in-one gaming system built for virtual reality. Now you can play almost anywhere with just a VR headset and controllers.
- Oculus Touch Controllers: Arm yourself with the award-winning Oculus Touch controllers. Your slashes, throws and grabs appear in VR with intuitive, realistic precision, transporting your hands and gestures right into the game
- Easy set up: The world is your arcade. Set up is easy whether you're at home or someplace new. Oculus Quest works with your environment, so you can play standing or sitting in spaces big or small.
- Incredible VR Games: Stop watching games and step into them. Whether you're dodging spells or slashing through enemy hordes, you've never been this close to the action.
- Guardian Helps Keep You Safe: Explore the universe without tripping over the coffee table. The Oculus Guardian system is designed to help you avoid nearby objects while you're in-game.
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This can be frustrating in games like SuperhotVR or Beat Saber. Controllers burn through batteries quickly, so buy a BIG pack of good quality batteries if you are a daily player. Don't stress when you see Social experiences like AltspaceVR or VtimeXR are not on the store - You CAN sideload them easily and they still work well.
VRChat is available, but its pretty average at the moment. Most of the avatars and experience isn't Quest optimized, so half the time you have no idea what is really going on as you are piled in with Rift users.
Watching apps like Bigscreen and Netflix seem to be okay plugged into the charger, but I wouldn't do anything more than that. I have experienced some overheating on apps like Angry birds that require more activity. By the time your battery is low, It's probably time to have a break from the virtual world anyway.
Do I regret my purchase? No, however, if I had of known these points before I may have leaned more towards the Rift S. The freedom of the Quest is such a great feature though. Its a hard decision even for those who have the PC power for the rift.
I thought Amazon would be better than this,,, very disappointing
Top international reviews
I had waited several months for the release of this product, because I wanted a wireless and easy to use device and I didn't have a gaming PC to run Rift etc. When I finally got it, I was concerned that, after all the hype and waiting, that I would be disappointed or underwhelmed. I am very pleased to report that was definitely not the case. I was blown away by the quality and immersive experience!
Owners of premium 6-DOF PC VR headsets may find this product underwhelming, because they are coming from a different frame of reference. Personally, I would not give up the wireless freedom and portability of this device for the sake of better graphics. From my perspective, the graphics blew me away, despite the hype for this product, I was not expecting the visuals to be this good.
I thoroughly recommend this product to anyone interested in trying VR. You will love it!
But it HURTS my head. I'm not prone to headaches or nausea - I use the Oculus Rift every day. But the Quest is too heavy, and doesn't have facial interface meant to handle the weight. It digs into my cheekbones, and if I tilt it up off my cheekbones, it's got to be strapped so tight that it hurts my forehead.
- Powerful and beautiful. It's got great rendering capability, and a great frame rate.
- Fantastic display. Minimum screen door effect, no smearing, high resolution.
- Portable. The guardian system is quick to set up, it's tracking from the moment you put it on.
- Headset tracking is flawless, and controller tracking is very good even around the edges.
- Many of my games transferred over! I got Robo Recall, Tilt Brush, I Expect You To Die and Keep Talking and Nobody Explodes for free, but I will have to re-purchase Beat Saber, Moss and Super Hot.
- Heavy. I'm beyond belief how heavy this thing is, and how "sharp" the bottom of the facial interface feels. I won't be able to play this much. I'm going to have to acclimate or return it, and I honestly wouldn't bet on either outcome.
- Short battery life. It'll outlast a LONG game session, but it won't outlast a road trip, so keep your charger handy. That being said, it's amazing battery life considering what kind of power this thing has.
- Screen sharing isn't very good in quality or reliability, and some games like Beat Saber don't support it. A wired option would be nice, or a more reliable wireless stream. I chose this because it's easier to take places and share experiences and "screen sharing" was a selling point. I am disappointed.
- The audio is good considering it's not over the ear, but it's a disappointment that it is lacking the quality of an over-the-ear option.
- Absolutely TINY game store. Since the store just opened today, many of the titles are labeled "Released 2 hours ago," so I expect there will be more. The Rift had the same problem, and it quickly improved.
SETUP: Within 10 minutes of opening the box, I was walking around inside a virtual world, adapting to my virtual hands by throwing VR paper airplanes and stacking VR blocks. Setup was incredibly quick and easy: download the phone app, put on the Quest, then use a controller to laser-draw a line around the edge of your open play area. All done.
PLAY SPACE: Once you define your open play zone, you can walk around inside it safely while wearing Quest. If you approach the edge of the safe zone, the boundary becomes visible as a giant net in space, much like the walls of a Star Trek holodeck. If you reach or step through the boundary/net, there is a cool warning effect and your hand turns red. If you do not quickly return to the safe area, the VR world disappears and is replaced by a live camera view of your real environment. I can not say enough good things about this process/interface: simple, effective, seamless, robust, fun...SUPERB!
Oculus recommends an open play space 6.5ft x 6.5ft, just enough to duck and dodge and hide behind cover. With a larger space, you will see the border/net less often. 10x10ft is plenty; I have never wanted to dive on the ground or anything.
COMFORT: Quest is my first VR headset. The comfort level is about what I expected: it feels a little awkward, but not too bad, somewhat like a motorcycle helmet. The foam is soft, thick, and comfortable on my face. Adjustable straps on the sides and top (three total) are well-made and easy to adjust to suit my preferred snugness. Still, I am well aware that I have a computer hanging on my face.
After about 60 minutes, I started to feel pressure soreness. Perhaps I have the straps too tight, but when I loosen them I fear that the headset may become unstable (shift on my head) if I jump around too much. There is definitely a trade-off here between facial comfort and tightness/stability.
I wear prescription glasses. Quest includes a "spacer" you can place under the foam to create more space for glasses, and this worked well. My glasses did not interfere with anything.
I never noticed any heat from the system, and my face never felt overheated, stuffy, or sweaty.
GRAPHICS: The graphics look good, but not jaw-dropping. It feels like a 720p HDTV... plenty of resolution to create impressive visuals and details, especially with cartoony-style environments, but not enough pixels to make you forget you are looking at a video screen. Most importantly, motion was always smooth. I never noticed any stutter or framerate issues. Even fast-moving objects look great, with no ghosting or stuttering.
CONCLUSION: Although the visual resolution feels a few years old, the frame rates are smooth, the system stays cool to the touch, and there are no wires to limit your motion. Super easy to use, perfect for travel and sharing. I am completely satisfied. Buy it.
I have received two defective units in a row. The first one had heavy artifacting, making it a pain to use in fast pace games. Contacted Oculus and sent it back to them instead of Amazon (COLOSSAL ERROR), got a new one. The second one still had artifacting, but only in intense instant actions (like booting the Quest, changing app, going on the shut down screen, etc.) That wasn't too bad.... until I noticed a couple of dead pixels in the passthrough cameras and wobble in the tracking on both the headset and controllers (that weren't there on the previous unit.) Using a precise software like Tilt Brush is extremely difficult with a wobbly tracking, so that's a no go for me as I also am EXTREMELY sensitive to any type of wobble.
If you plan to buy a Quest, I'd recommend to wait until at least Christmas. They obviously have things to fix in their hardware. If you can't wait anymore, buy it here. If your notice that your unit is defective in the first days, DO NOT SEND IT BACK TO OCULUS! Send it back to Amazon and call it a day. If your 30 days of Amazon warranty are over and a defect shows up, only then contact Oculus. At least, their warranty seems to last for a year after the purchase.
You know, I've recently bought a used (but almost new) original Oculus Rift (so non-S) from someone on Kijiji..... and it just works. No defects, no tracking issues, no dead pixels, nothing. It. Just. Works.
I am now in contact with them to hopefully get a working third Quest. Third time's the charm... hopefully.
Hopefully it's the last of the first gen. Uses old hardware and the optics are still cheap causing godrays when you have high contrast. Screen door is still there. If you don't need mobile I recommend Valves Index.
Tracking is the first thing that stands out. I put a lot of time and stress into getting the Lenovo to work reliably, but the Quest makes it feel like a joke. Not only are the controllers way lighter, but it just feels so much more responsive. I'll probably never play Beat Saber on my Lenovo again. The Quest is that good.
The weight is a negative. The lighter weight of the WMR is preferable --the Quest is front heavy like the Vive, but I feel like I could get used to it. It's a small trade off for so many other clear improvements. Strapping a battery to the back might help balance it out.
IPD adjustment means less eye strain, and the glasses spacer works as intended as well. The picture and sweet spot are so much clearer than the Lenovo. The guardian system is genius. Not feeling that tug on your head from a cord is also very freeing.
Once 5ghz streaming improves, this will be the de-facto headset to own. I can't wait to start making games for it.
1-Totalmente stand alone, es decir todo está integrado en el casco.
2- tracking excelente.
3-Una excelente resolución de pantalla, muy superior inclusive a la de otros dispositivos de gama alta.
4- Apps dedicadas a experiencias en realidad virtual, explorador en realidad virtual (Firefox VR).
5- Para ser un producto relativamente nuevo, la biblioteca de juegos disponibles en la tienda oculus es muy basta y no superan los 30 USD.
6- Al ser usuario también del PSVR puedo decir que aunque los gráficos en video juegos son ligeramente menores, la inmersión es mil veces mejor.
7- Tu espacio de juego virtual es tan grande como el espacio en el que te puedas mover. Esto hace al oculus quest el mejor dispositivo vr hasta ahora.
8- Puedes activar el modo desarrollador e instalar aplicaciones que no hay en la tienda de oculus.
1- Al tener todo integrado en el visor, hace que todo el peso esté en el frente. Por lo que es algo incomodo para algunas personas después de algunas horas de juego. Pero puede solucionarse comprando algunos accesorios extra.
2-Las apps más importantes de oculus go por ahora no son compatibles con el quest. Pero parece ser que pronto cambiará eso.
En general es un dispositivo que a mi punto de vista vale la pena tener.
Anyway, the program works perfect and we've purchased a few games beyond the free ones that you can download. In our home, we all have iPads and do not have a PC nor a Mac. So the Quest was/is perfect for us. My daughter, she's 7, has been able to take to it fairly quickly - actually she took to it quicker than my wife.
As for me, I like using the Quest for Beat Saber and the Vader Immortal games. I haven't used VR before and this blew me away :) it is an amazing experience! Note, the headset is a bit big without buying some padding. We use and I recommend the VR Cover Head Strap Foam Pad for Oculus™ Quest as it has made the setup a lot more comfortable.
Hay que tener en cuenta un par de cosas
-A diferencia del oculus Rift este si trae espaciador para quienes usan lentes, lo cual hace MUUUUUCHO mas comodo jugar en VR
-Con mods si le puedes meter canciones el beat saber
-Si vienes de un Rift vas a notar una diferencia grafica pero jugar sin cables es genial!!
-El cable que trae para cargar no sirve para oculus link
Si vienes de otro visor de oculus, hay algunas aplicaciones que podrian ser compatibles aqui, en mi caso tenia un Rift, robot recall, beat saber, space pirate trainer, vader immortal y dead buried los pude seguir usando en las Quest sin necesidad de conectar a pc
- Es un sistema "stand-alone", es decir, no necesita de conectarse a una poderosa PC para poder utilizarlo, y disfrutar de sus capacidades gráficas
- Es un sistema versátil, pues la interfase propia te permite disfrutar videos en formato 360 o VR desde el inicio desde aplicaciones muy comunes como youtube
- Puedes vincular tus cuentas de servicio de video por streaming sin problema, por ejemplo amazon prime video cuenta con el formato VR y es excepcional!
- Oculus por ser una empresa de Facebook te permite vincular tu usuario de forma natural ata cuenta existente, por lo que configurarlo resulta muy sencillo
- Es un equipo muy comodo, balanceado en peso y muy adaptable, incluso para los que usamos lentes no es incomodo el disfrutar el Quest sin tener que quitártelos
- Cuenta con cámaras y sensores que te permiten definir un espacio de juego seguro, y si te llegas a salir de ese espacio, puedes ver tu entorno real sin necesidad de quitar el visor
En general, un equipo muy recomendable, y te sorprenderás del grado de imemrsion que logras con el.