Red Dead Redemption 2 is an astounding game. Full stop the most beautiful game I have ever played. From the character models to their facial animations and the environments they reside in, Red Dead Redemption 2 is jaw dropping. However, my enjoyment of the game essentially stops there. While there is a LOT to do in this game (the amount of content in the single play campaign alone is daunting, the length being 60 hours) my drive to actually complete is lacking. A good way to sum up this game is "it's about the journey, not the destination". And I mean that quite literally. Movement in RDR2 is extremely slow in comparison to other open world games I've played recently such as Assassin's Creed and Zelda: BOTW, and while these games are certainly different from Red Dead Redemption 2 I prefer the movement and those games in general far more the RDR2. Slow movement isn't the only thing, however. Slow animations play for looting and buying and just literally everything. "What's the point of all this?" You might be asking. That's a very good question and the not-so-good answer is "realism". Rockstar is striving for realism in this title and while it pays off in most cases the slow animations and movement is just tedious after a couple of hours. The game is very slow almost to an annoying point and "realism" just doesn't fit most games, especially a sprawling open world such as this one.