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Doesn't quite reach the heights of Fire Emblem but it is an exciting new adventure from Nintendo.
The positives is that the game has a great art style, is thoroughly good looking from beginning to end. In true Nintendo fashion, the game is full of colourful and quirky characters that you will fall in love with from the Not so Cowardly Lion from Wizard of Oz to Tom Sawyer. Unfortunately they are not that balanced so some will be quite clearly superior to others.
It has an innovative new movement systems for Strategy RPGs that uses your steam that is fun but clearly favours more defensive play, going in all guns blazing won't get you far.
The maps in this game are well designed that take advantage of all the movement options of the different characters. The Lion for instance can jump so there are always shortcuts you can take with him.
Customisation is sadly pretty limited for an RPG but what there is of it, is fun.
While not really a negative, the game is pretty relentless when it comes to difficulty, This is not a game for beginners to the genre. I can't help but think that sometimes the game was unfair with Monsters hidden behind corners that I could never have seen coming. It feels cheap to lose half your health when you make a mistake you could never have prevented.
This feeds into another problem I had with the game, You never have an overhead view of the map which makes it difficult to strategize in a strategy game.
While I have said I much I love the Art Style, my one problem with it is that the enemy design is rather mediocre. None of them really stand out to me as good and some of them blend into each other so much that I found it difficult to tell the difference between them. I'd expect better from Nintendo.
A common complain of the game is that the enemies turn takes too long to complete. While the waiting time is certainly a little longer than usual for these sorts of games, I rarely thought it was excessive. Regardless, Nintendo have released an update that speeds up the enemies turns.
It's a good game with colourful characters, an innovative new movement system and a great art style and but the lack of overhead view makes it difficult to strategize and results in what I would consider to be cheap hits from enemies that ultimately slows the pace of the game down.
The plot and writing for the game is really phenomenal. I enjoy every moment of interaction between characters. That being said, the game itself is only so-so. It's easy to see what the design team was going for, but it feels like the game could have used a lot more polish before being completed. This leads to stages where the game is arbitrarily difficult because maneuvering characters into and out of line of sight is a complicated and delicate process.
Still, I enjoyed it enough to play through, and once you figure out how to work with the limitations of the system it's not so bad.
Game's alright. It's better than I expected it to be. Was hoping for a mildly entertaining steampunk Fire Emblem clone, and that's basically what it is. Not recommended for younger kids or those who don't like turn-based strategy games.