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If you have spent (too) much time with Fire Emblem or you are just looking for something a bit more "lite" then this little gem will keep you for a dozen hours. You get an interesting steampunk setting with an Over The Shoulder 3rd person camera and controls but squad turn-based action, a bit like the modern xcom games but the camera much closer and direct control of the character instead of the traditional command interface. For the purpose of this game and challenge it works! The game doesn't take itself too seriously and that's perfect for what it is. If you find it in any kind of medium-low single digit price get it without a second thought. Obviously dont expect Fire emblem or bravely default production quality. I would wait until my child is 10 before letting them play, but no need to wait until they are 12 years old. Its just PEGI ratings going from 7+ straight to 12+
This is an awesome turn-based-steampunk themed-combat game. Your team of 4 (characters are varied as are a range of weapons) enter each mission/level at different locations to fight the alien invaders. Each mission/level is varied and calls for different approaches to win the fight. Made by the excellent people from Intelligent systems (Paper Mario, Fire emblem and Advance wars). It is great to see a new game and hopefully a new franchise! Starts off easy enough to break you in and familiarize you with the turn based combat, but soon steps up the challenge, and each level brings new characters with new abilities. An original designed game. Only one or two of the characters are grating, but most are very likable with unique weapons that are great to try out in the next fight. This game provided a great challenge and was addictive all the way through. Gave me around 35 hours of play, and is very repayable too. Would highly recommend as a top quality, addictive, original game!
It's always good to see Nintendo come up with new characters and game concepts - and it's a shame when those games never sell as well as Mario and the like. Code Name: S.T.E.A.M. was developed by Intelligent Systems, who make the Fire Emblem and Advance Wars games. If you're already a fan of those games, you'll find lots to enjoy here.
It's an odd duck of a game. The art style is reminiscent of comic strips, and the characters are ripped straight out of American literature, in a League of Extraordinary Gentlemen kind of way. The main problem might be how the difficulty is balanced. It's easy for players to pick up, as there's not much micromanagement between battles. However, it's easy to run into trouble during the levels and be overwhelmed by enemies. Still, when you obtain more fighters and weaponry, the game encourages you to replay old levels, which gains you more medals to unlock further weapons. Since the levels are generally well-designed with many secrets to uncover, this isn't much of a chore. There's a multiplayer mode too (which I haven't been able to try yet) and Streetpass capability (ditto) where you can earn more medals to help with the difficulty.
It's a great little game, one I wish more people would talk about. Code Name: S.T.E.A.M. should be a cult classic.
If you like turn based strategy that's a challenge and really makes you think against an AI who will beat you if you don't think wisely, you will love this game.
Reviews were mixed when this was released, that was because enemy turn times took so long to complete and frustrated many reviewers. It's been patched now though and before you play this game it will ask you to download it. Since the patch some reviewers updated their score and gave it a positive. Excellent game.
For me this game delivers on all fronts, exciting strategic gameplay, great art direction & character designs, cool Saturday morning cartoon storyline, an amazing soundtrack and brilliant voice acting. I could gush about it all day. Now what do we need to do to get a sequel?!