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Finally, after so many years, Nintendo has delivered, Metroid is officially back!
Metroid: Samus Returns is a remake of the original Game Boy game Metroid II: Return of Samus. Even though Samus Returns stays faithful to the classic game in terms of story and pacing, there are so many major improvements and new features that it feels like an entirely new game!
The visuals, despite being on the 3DS, look absolutely breathtaking, with detailed environments that also look stunning with the 3D effect enabled. The gameplay feels drastically better as well, especially with the introduction of the free aim mode which allows Samus to aim in any direction possible instead of the restricted aiming that is featured in every 2D Metroid game prior. Another new addition to the gameplay is the melee counter, which can be used on all kinds of enemies. While it took me a while to get used to, once I got the hang of it, it became incredibly satisfying and was often a lifesaver in frequent moments of heated battle.
Even though Samus Returns has a fairly big emphasis on combat, there is still the sense of exploration, loneliness and wonder that the Metroid series is known for, complemented by the excellent music which mostly consists of remixes of classic tunes, as well as the stunning environments which really give you an idea of how expansive and hostile the planet you explore really is.
I can absolutely recommend Metroid: Samus Returns for Metroid fans and even newcomers to the series. I am beyond excited that this legendary Nintendo series is back with the best iteration in 10 years! Samus has indeed returned!
Samus is back in all her 2D glory after many, many years. This is surely one of the last wave of great games for the 3DS and serves as a great way for the handheld device to bow out. Playing on a regular size New 3DS, the game looks great and a lot better than I expected after looking at still images online. Whilst I still generally prefer sprites visually for this style of game, the 3D effect of Samus Returns does look a lot more impressive in person. The various visual effects throughout the game add a lot of colour and texture that give it a very uniqure feel that's not to be scoffed at.
Gameplay wise this feels like a smart evoloution of the formula. 'Free-Aim' is achieved by holding one of the shoulder buttons and this swftly feels natural and neccesary. A seperate energy resouce for special abilities is a neat way to add another layer of systmes to Samus' arsenal and feels like another natural step forward in improving the Metroid formula. The classic exploration and backtracking is all here as you'd expect and a few new abilities add some new puzzles to what you'd expect, without changing anything too drastically.
The music is generally good, with some new remixes of classic tunes from Super Metroid and others. Some didn't leave much of a mark on me, which isn't much of a complaint but as a huge fan of the series I didn't feel like this game offered anything dramtically new or exciting in this regard. It's good. Similarly the atmosphere of the different environments is generally varied considering the adaptation of the original game, but not quite as colourful and varied as the unofficial AM2R for example. I felt that this game didn't give me the same sense of progression as games like Super Metroid, but that's probably to be expected.
Overall this is a great new entry in the franchise. It brings some new ideas to the table without straying far from the core formula we all love. AM2R is possibly still better, but both can be enjoyed seperately without feeling like too much De ja vu. It's main fault is purely the fact that this is a remake and not a purely original idea - which could have given it more scope to surprise and impress.
A fantastic game. A few of the controls take a little getting used to and the normal difficulty is a challenge especially to new comers but once it clicks it Is fantastic. There are a few things that big me. The respawnig enemies come back a bit too quick and if you have never played a Metroid game before the difficulty my frustrate you but stuck with it. Once you have the style in your head it is great. I've died less on the hard difficulty as I have learned how to play it. For long time fans this is a must buy. For new comers, I'd still recommend picking this up. You won't regret it.
Ordered on the day of release, arrived the very next day, can't get better than that.
The game is just awesome. I can't comment on the previous metroid games (Primes) as I only briefly played them, but wasn't a fan of the FPS nature of them.
This however is so very well done, from the smoothness of the game play, the difficulty, to the new additions which have already been covered by numerous reviews and posts on the internet, that I couldn't possibly not leave a review for this. I'm still no where near completing it and believe I have only just started scratching the surface.
I have a 2DS XL and it works superbly on it. Even considering getting a 3DS XL just for this game alone.
Excellent game, well done to the developers on this one.
Metroid is without a doubt my favourite Nintendo franchise, however it has had something of a rocky history as of late. To my absolute pleasure however this game managed to exceed all of my expectations and then some! Metroid: Samus Returns is a remake/reimagining of the second game in the franchise Metroid 2: return of Samus (confusing i know) and much like how Zero mission brought the first game up to date with more modern graphics and gameplay, this game does the same for 2 and expands on ideas and concepts far more then the original could.
Cons: - The movement is done entirely with the thumbstick with no option for the D-pad leading to some unintentional mistakes from time to time - There is a lack of enemy variety in comparison to the original version - The new art direction moving from the sprite based 2D to 3D models took me a little while to adjust (This is personal though)
Pros: - The new art direction was great once i got used to it - Classic 2D style game play - The new "Free Aim" system works very well once you get the hang of it - The soundtrack - Samus' character - Far more expansion on the world and environment then the original
All in all the game is by far the definitive version of Metroid 2 and all in all just a great game on its own, if you are a fan of the series or just curious at all i would whole heartedly recommend purchasing and playing this game.
This a wonderful return to the Metroid series roots in the classic Metroidvania style. It has impressive graphics for the 3DS's hardware, though the frame rate can drop when there is a lot on the screen at once. The areas are wonderfully detailed and well laid out. The gameplay has solid but somewhat tricky controls and the bosses and enemies are challenging and extremely aggressive. The sound design is good and the music is a decent mix of classic Metroid tunes, there are some highlight themes though.
My completion time first time through was around 14 hours or so. It may of taken me longer if I chose to get 100% of the items. The game offers replay value as all the Metroid games do for faster completion times and unlockable extras.
A must buy for for anyone that has played and enjoyed previous games of the series. Anyone else who likes a good challenge of exploring a hostile alien world should certainly pick it up as well.
I've only played for a few hours, but it's fantastic. I love that it sticks with the old 2D platform style for the gameplay, but with seamless transitions into 3D for some of the interactions. Definitely feels like old-school Metroid, but with some nice updates like using the analog controller to direct fire.
A return of a classic, this time from MercurySteam and Nintendo. I liked quite a lot in general but it become a slightly too repetitive and tedious just because of the counter attack as it slows down the gameplay way too much on my opinion. It is a feature quite similar to the one you could find in Castlevania: Mirror of Fate also from MercurySteam that I loved but, in that case, a counter attack feature made more sense as you have to fight you way trough in a style closer to an old 2D hack and slash. Here it does not work quite well. On the other hand, it brought some life back to my 3ds which was lacking new titles so I can't complain.
One of the most common questions in the gaming community is "What game made you a gamer?", and Metroid II: Return Of Samus is my answer. I remember taking an armored bounty hunter (though I doubt I knew Samus as such back in the day) into the cavernous depths of SR-388, exploring abandoned ruins and claiming lost treasures all while wrecking the native ecosystem and (perhaps more importantly) enacting almost-total genocide upon the Metroid population.
I've been to many worlds since; saved, doomed, and personally slaughtered countless of those worlds' denizens (sometimes in the same game). Yet always, the memories of that first alien world remain. Now, Nintendo have granted me the chance to not just revisit that world, but to experience it the way I always dreamed (the 3D's just a happy bonus).
Nintendo have really done justice to a Classic game originally released on the Gameboy as Metroid 2. Samus Returns is a glorious remake of this title and is done extremely well with new controls new abilities and fresh visuals making for a super Sci-fi experience. This is an amazing dungeon crawling game with tons of upgrades for Samus to use keeping the gameplay fresh and exciting. Don't expect to many boss fights though sadly there aren't many but this is still hands down a MUST BUY for any Nintendo 3DS owner.